Chess players regularly differentiate between effective outcomes and efficient results; the former means “having the desired effect,” while the latter means “having a desired effect in the fewest moves or timeframe.” Chess puzzles often require us to be more efficient in moves than effectively necessary while performance ratings only measure the effectiveness of our moves while efficiency isn’t measured. A group of masters could effectively produce a brilliant chess game if given enough time to discuss the moves thoroughly like in a correspondence chess match. However, that same group of players would lose badly employing a team strategy in a bullet chess game because openly discussing moves wouldn’t be efficient enough.
Recently I have been working very effectively on several very exciting chess related projects. However, because these projects involve collaborating with other esteemed chess professionals, my daily video output has temporarily dropped. Because I worry that posting less regularly may adversely effect some Daily Chess Musings club members enthusiasm, I wanted to publicly address the situation. Rest assured that my efforts during this brief time of lower content efficiency will result in our Daily Chess Musings community becoming overall more effective.